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Drone Pick-and-Place missions using a Back-chained Behavior Tree design
1 year ago
28:35
Reliable Active-Set Solvers for Real-Time MPC (Daniel Arnström)
1 year ago
25:29
Building Reactive Task Plans for Real-World Robot Applications - Chris Paxton (BT seminar #5)
1 year ago
59:47
Behavior Trees.CPP 4.0 - Davide Faconti (BTs in robotics, seminar #4)
1 year ago
46:11
Behavior Trees for Home Service Robotics Tasks – Sebastian Castro (BTs in robotics, seminar #3)
1 year ago
53:21
What does it mean to be modular? – Oliver Biggar (BTs in robotics, seminar #2)
1 year ago
40:40
Using behavior trees in Plansys2 – Francisco Martín Rico (BTs in robotics, seminar #1)
2 years ago
57:37
A Computer Game Interface for Robot Teleoperation
2 years ago
26:17
Why Memory Nodes is a Bad Idea in Behavior Trees (intro to BTs part 5B)
2 years ago
21:30
Behavior Trees and Reinforcement Learning (intro to BTs part 14)
2 years ago
29:18
Behavior Trees and the Needs of Maslow, Asimov and Rosenberg (BT intro part 13)
2 years ago
17:43
Utility Behavior Trees (intro to BTs part 12)
2 years ago
22:03
Behavior Trees and Control Barrier Functions (BT intro part 10)
2 years ago
43:13
Behavior Trees and Explainable AI, or Why naming subtrees is a good idea (BT intro part 11)
2 years ago
34:17
Analyzing Behavior Trees as Discontinuous Dynamical Systems or When will a subtree execute? (BT #9)
2 years ago
36:22
Learning Behavior Trees using Genetic Algorithms (BT intro part 8)
2 years ago
15:00
Why Behavior Trees are Optimally Modular (BT intro part 7)
2 years ago
30:28
4 Common Bugs in Backward Chained Behavior Trees (BT intro part 6)
2 years ago
20:21
Behavior Trees that avoid checking All conditions All the time (BT intro part 5A)
3 years ago
11:02
Creating a simple PD-controller for trajectory tracking with a Unity car
3 years ago
7:41
Behavior Trees vs Finite State Machines (BT intro part 4)
3 years ago
9:14
Creating Behavior Trees using Decision Tree design (BT intro part 3)
3 years ago
5:31
5 minute Behavior Tree tutorial
3 years ago
5:16
The Top-Down Approach to Writing Reports and Papers
3 years ago
10:02
Using Panda BT to create a basic behavior tree for a simple soccer game in Unity
4 years ago
10:40
Avoiding and Intercepting Moving Obstacles in Robotics and Computer Games
4 years ago
13:43
How to create Behavior Trees using Backward Chaining (BT intro part 2)
4 years ago
19:23
What is a Behavior Tree and How do they work? (BT intro part 1)
5 years ago
17:11