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Coding Challenge
The Coding Train
Aug 21, 2018
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Coding Challenge #113: 4D Hypercube (aka "Tesseract")
Math for Game Developers: Why do we use 4x4 Matrices in 3D Graphics?
Coding Adventure: Simulating Fluids
The Math behind (most) 3D games - Perspective Projection
I Made a 3D Renderer with just redstone!
Perspective projection in 5 minutes
Perspective Projection Matrix (Math for Game Developers)
Coding Challenge: 3D on Apple II
How Rendering Graphics Works in Games!
Why Doom is Awesome: Binary Space Partitioning
Quaternions and 3d rotation, explained interactively
Coding Challenge 11: 3D Terrain Generation with Perlin Noise in Processing
Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection
What was Coding like 40 years ago?
Coding Challenge 185: Unfolding Fractals
p5.js Coding Tutorial | ASCII Text Images and Videos!
Coding Challenge 181: Weighted Voronoi Stippling
Coding Challenge #145: 2D Raycasting
How to Make 3D Fractals