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How Videogames Keep You Playing Forever
Adam Millard - The Architect of Games
Dec 22, 2021
211,188 views
Why Videogames Want You To Fail
How To Design An Unsolvable Problem
Engineering The Perfect Enemy
Can A Game Be Too Realistic?
What's So Difficult About Alternate Endings?
What Does "Immersion" Actually Mean?
Can You Beat A Roguelike On Your First Try?
How Tears Of The Kingdom Keeps You Playing Forever
Why Scientists Are Puzzled By This Virus
Why Atomic Heart Fails To Live Up To Its Inspiration
The Forbidden Fun of Breaking Games
Why Wildermyth's Best Story Wasn't Written By Anyone
Why Tunic Hides Its Tutorial
What Makes A Great In-Game Shop?
What Makes A Good Roguelike/Roguelite?
How "Good Design" Ruins Games
Building Better Crafting Systems
The Endless Novelty Of Blasting Wizards Through Windows
The Power of Invisible Choices
How to Keep Players Engaged (Without Being Evil)