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Why is EVERYONE Calling EVERYTHING a ‘Roguelike’
PepperHead
Oct 10, 2023
5,645 views
Where to get Started in the Wonderful World of Roguelikes
BlackRock: The Conspiracies You Don’t Know
What Makes A Good Roguelike/Roguelite?
The complete and utter collapse of Ubisoft
When does a game become a product?
The Evolution of Roguelike Design - How Rogue led to FTL, Spelunky, and So Many More ~ Design Doc
Are Modern Games Designed to Waste Our Lives?
Games Where You're NOT the Main Character
The Art of JRPG Design | Genre Essence
How Revita REDEFINED Risk vs Reward in Roguelikes (w/ dev talk)
Balatro's 'Cursed' Design Problem
What Makes A Good Luck Mechanic?
Which Rogue-Like Does Boss Fights Best? (Rogues' Gallery)
Why Starbound Failed
Roguelike Progression Systems
Why Crosshairs Are Surprisingly Difficult for Game Developers
I Played 5 NEW aRPGS That You Probably Never Heard of
The Problem With "Soulslike"
What Makes A Good DECK BUILDING Roguelike?
Why Aren't Games Fun Anymore?