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Non-Combat Gaming - How to Make Social Mechanics Fun - Extra Credits
Extra History
2 เม.ย. 2012
การดู 778,337 ครั้ง
Perfect Imbalance - Why Unbalanced Design Creates Balanced Play - Extra Credits
รวมเพลงเพราะล่าสุด จาก ออร์แกน ยุค 90's ถึงปัจจุบัน
The most offensive game ever made
When Difficult Is Fun - Challenging vs. Punishing Games - Extra Credits
10 Small Open World Games With DEEP MECHANICS
10 Australians vs Las Vegas
Exploration in Games - Four Ways Players Discover Joy - Extra Credits
Video Games Deserve Better
Power Creep - The Trouble with Expansions and Time - Extra Credits
Religion in Games - I: Mechanics, Lore, and Heart - Extra Credits
Depth vs Complexity - Why More Features Don't Make a Better Game - Extra Credits
รวมเพลงเพราะๆ ทั้งเพลงเก่า-ใหม่ ไฟล์มาสเตอร์จากช่อง Organ Like Studio ฟังกันจุกๆ
WW2 From Sweden's Perspective | Animated History
Quest Design - I: Why Many MMOs Rely on Repetitive Grind Quests - Extra Credits
Progression Systems - How Good Games Avoid Skinner Boxes - Extra Credits
What Makes Games FUN (Psychology in Gaming)
Combining Genres - How to Pick the Right Design Mechanics For Your Game - Extra Credits
Narrative Mechanics - How Missile Command Tells a Story - Extra Credits
Plan, Practice, Improvise - Understanding the Three Types of Play in Games - Extra Credits