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Indie Game Basics - Vlambeer
Yenthanh
17 ก.พ. 2015
การดู 133,831 ครั้ง
Konsoll 2021: Rami Ismail - 10 Empty Slides
Indie Polish: Making the Most of the Last 10%
Indie Strategy: How To Run A Games Studio Like You Mean It / Rami Ismail
Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013
GDOW - Rami Ismail improvises an awesome talk.
Game City Jonathan Blow Braid Talk
Nuclear Throne - Developer Session EGX 2014
How to Survive in Gamedev for Eleven Years Without a Hit
Tech Toolbox for Game Programmers
Daniel Cook: Game Design Theory I Wish I had Known When I Started
The 2018 Failure Workshop
Lessons Learned Making Gunpoint Quickly Without Going Mad
Making the World Give a Damn About Your Game in 2018
Rami Ismail (Vlambeer) - Nuclear Throne Postmortem: from Early Access to Consoles Release
Jonathan Blow - Truth In Game Design
Grassroots Game Conference: Starting Your Own Indie Game Studio
Board Game Design Day: The Making of Pandemic Legacy
3 Things I Learned While Making Nuclear Throne - Rami Ismail
Vlambeer: Sincere Game Design (DevGAMM Moscow 2014)
Juice it or lose it - a talk by Martin Jonasson & Petri Purho