Home
Western & Japanese RPGs - III: Why Are Western RPGs More Popular? - Extra Credits
Extra History
20 พ.ค. 2012
การดู 613,691 ครั้ง
RPG แบบตะวันตกและญี่ปุ่น - II: การบรรยายและการแสดงออก - เครดิตเพิ่มเติม
Quest Design - I: Why Many MMOs Rely on Repetitive Grind Quests - Extra Credits
Skyrim's Opening - How NOT to Start a Game - Extra Credits
Graphics vs. Aesthetics - Why High Resolution Graphics Aren't Enough - Extra Credits
Perfect Imbalance - Why Unbalanced Design Creates Balanced Play - Extra Credits
The Illusion of Choice - How Games Balance Freedom and Scope - Extra Credits
Starting Off Right - How the First Five Minutes Draw Players In - Extra Credits
Choice and Conflict - What Does Choice Mean in Games? - Extra Credits
Pacing - How Games Keep Things Exciting - Extra Credits
Cutscenes - A Powerful (and Misused) Narrative Design Tool - Extra Credits
Myers Briggs and Character Creation - Psychology in Game Design - Extra Credits
Combining Genres - How to Pick the Right Design Mechanics For Your Game - Extra Credits
The Myth of the Gun - ทำไมอเมริกาถึงชอบเกม FPS มาก - เครดิตพิเศษ
Film Theory: The Fallout Nukes are a LIE
The Hero's Journey - I: How Journey Crafts a Compelling Narrative - Extra Credits
True Female Characters - How to Write Deep and Interesting Characters - Extra Credits
The Illuminati | Secret Societies 2 | European History | Extra History
Whose Gunpowder Won the Civil War?💥 | Extra History #shorts
Knights of the Golden Circle | Secret Societies 3 | American History | Extra History
How A Viral Game Vanished Overnight | Flappy Bird