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Why is Platforming so Difficult in The Terminator for NES? - Behind the Code
Displaced Gamers
20 ต.ค. 2023
การดู 85,737 ครั้ง
Action 52 - A Bit of History & A Bit of ROM Archaeology
Reprogramming Dr. Jekyll and Mr. Hyde (NES) - Behind the Code
The Wacky Frame Rate and Game Engine of Dr. Jekyll and Mr. Hyde (NES) - Behind the Code: Leveled Up
NES Sound: The DMC - Behind the Code
NESRGB! Super Sharp Pixels from an Original NES - Bit-Sized, Episode 6
MMC2 Magic - How Punch-Out's Graphics Work
Why It Was Almost Impossible to Make the Blue LED
Playing EVERY Single Version of Donkey Kong Jr - The Lonely Goomba
The Frustrating Weapons and TWO Versions of Fester's Quest - Behind the Code
Evolution of The Terminator Games [1991-2022]
Zelda 2 - Behind the Code
Zelda Hit Detection - Behind the Code
Bugs & Glitches of High-Level NES Tetris
The Physics Nightmare and Bizarre Jumping of Strider (NES) - Behind the Code
The Bad Jump Design and 30 FPS Gravity of TMNT (NES) - Behind the Code
How to Reprogram Tetris By Playing It - Behind the Code Leveled Up
SMB3 Roulette & Card Matching Games Explained
New Discovery for Minus World in Super Mario Bros! - Behind the Code
The Jumping, Gravity, and Punishment of Ninja Gaiden (NES) - Behind the Code
The Garbage Sprites in Strider (NES) - Behind the Code